Adrian Newey's Road Car

Aston Martin commissioned the project as a halo for the brand; Red Bull Advanced Technologies engineered it; Adrian Newey, the F1 designer behind 13 World Championship cars, designed the aero. Our database entry lists the road Valkyrie as a 2023 RWD Class X Hypercar with the mid-engine, V12, and f1-derived tags. Status: expected. Aston Martin has been a Forza partner since FM3, and the Valkyrie was added to FH5 mid-cycle in Series 18. FH6 should carry it forward at launch.

How to Unlock the Valkyrie in FH6

Festival Playlist Reward (Most Likely)

FH5 introduced the Valkyrie as an 80-point Festival Playlist reward during the "Apex" series. Expect FH6 to repeat this — likely during a "British Hypercars" or "Trackday Royalty" season within the first 9 months of launch.

Backstage Pass

The Valkyrie rotates through the Backstage Pass roster typically 6–9 months after its initial Playlist appearance. Saving 5 Backstage Passes is the most reliable safety-net unlock.

Autoshow vs. Auction House

The Valkyrie has not historically been listed in the Autoshow — it's a reward-locked car. If a non-FE variant becomes available later, expect Auction House listings around 5–8M CR.

Pre-order Editions?

No FH6 pre-order edition currently includes the Valkyrie based on the May 2026 storefront listings. Don't pre-order specifically expecting it.

Real-World Background

Aston Martin announced the Valkyrie in 2016 (then under the codename AM-RB 001). The road car finally entered production in late 2021, with first deliveries in early 2022. Powertrain: a 6.5-liter naturally aspirated V12 by Cosworth (officially the most powerful NA road car V12 ever built at the time of launch), redlining at 11,100 rpm, producing 1,001 hp on its own; combined with a 114 hp Rimac KERS unit for total system output around 1,160 hp. Weight: 1,030 kg dry. The car generates more than 1,800 kg of downforce at 240 km/h via underbody Venturi tunnels — meaning it could theoretically drive upside down. Aston Martin built 150 road Valkyries plus 25 AMR Pro track-only versions, all sold out before deliveries began.

In-Game Performance

Stock the Valkyrie sits at X-class (~999 PI) in FH5 — pegged at the cap. 1,160 hp, 1,030 kg, 0–100 km/h: 2.6 seconds. Top speed: ~350 km/h, deliberately limited because the underbody aero makes high-speed runs impractical. The Valkyrie's defining trait in Forza is cornering grip — it pulls more lateral g than any other production car in the catalog. Tuning is mostly cosmetic at this point: the car is already X-class capped. The community sweet spot is gear-ratio adjustment for specific circuit lengths. Watch for understeer at low speed — the F1-style aero needs speed to work.

Best Events to Run It In

  • X-class Road Racing — the Valkyrie is the reference X-class circuit weapon, beating Tourbillon and Jesko Absolut on technical tracks.
  • EventLab community circuits modeled on Spa, Suzuka, and Silverstone — natural habitat for high-downforce cars.
  • Goliath when set up with longer gearing — the V12 + KERS hybrid pulls hard at all speeds.
  • Showcase races against other 2020s hypercars (Tourbillon, F80, Czinger 21C).

Avoid touge and Cross Country — slow corners and dirt are anathema to underbody aero.

Alternatives if You Can't Get It

Three substitutes from the FH6 catalog: the Valkyrie AMR Pro (track-only, even more downforce, no KERS), the Ferrari F80 (2025 hypercar, V6 twin-turbo hybrid, similar tier), and the Pagani Huayra R (track-focused alternative with a 6.0-liter NA V12).